Modular Plugins

Plasma make use of a modular setup for adding new features to the engine. This allow for the addition and removal of features with minimal dependencies .

Jolt Physics

We make use of Jolt Physics within Plasma. This gives us a high performance and advanced physics solution capable designed for use in games.

Multiple Programming Options

We provide a selection of options for programming you game out the box and more can be added via plugins. By default you can choose between C++, Angel Script, TypeScript and Visual Script

Modern Rendering

High performance rendering is a core pillar for the engine. We use Vulkan at the engines core and taking advantage of techniques like multi-threaded rendering.

Complete Editor Toolkit

Plasma comes with a full editor suit designed to allow for creation and modification of all game assets.

Advanced Audio

Through use of Amplitude Audio SDK, Plasma provides a cutting edge audio solution capable of HRTF,  Room Amnionics and Raytraced Audio

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