Modular Plugins
Plasma make use of a modular setup for adding new features to the engine. This allow for the addition and removal of features with minimal dependencies .
Jolt Physics
We make use of Jolt Physics within Plasma. This gives us a high performance and advanced physics solution capable designed for use in games.
Multiple Programming Options
We provide a selection of options for programming you game out the box and more can be added via plugins. By default you can choose between C++, Angel Script, TypeScript and Visual Script

Modern Rendering
High performance rendering is a core pillar for the engine. We use Vulkan at the engines core and taking advantage of techniques like multi-threaded rendering.
Complete Editor Toolkit
Plasma comes with a full editor suit designed to allow for creation and modification of all game assets.
Advanced Audio
Through use of Amplitude Audio SDK, Plasma provides a cutting edge audio solution capable of HRTF, Room Amnionics and Raytraced Audio